Divine magic can be accessed both through faith an a certain amount of 'research'. It requires spiritual understanding and onenness with God.
Unless there is specific knowledge and an effort made, the spell or 'Miracle' acquired will be randomly selected from the three. It is possible to acquire a second spell.
You are no longer affected by the elemental forces of the world. Fire does not burn you, water does not drown you and is as solid or liquid as you wish. The earth and rocks do not scratch at you.
Someone wielding a sword may still kill you though.
Cast once, always on.
You can change the nature of things in many ways for the better. It is possible to turn water into wine, anger into peace and so on. Aggressive or harmful conversions are prevented.
Cast multiple times. Always on? Single use seems underpowered.
To another the working of miracles; to another prophecy; to another discerning of spirits; to another diverse kinds of tongues; to another the interpretation of tongues
You can sway the hearts and minds of the multitude with the word of God, language will be no barrier to your divine message. You shall be a prophet for the new age and people will follow you to the ends of the earth in the service of your holy word.
Cast once, always on.
You become as an angel, and inherit their powers. Whilst still physically bound by the universe and its laws, you can bend them and push their limits. Run without getting tired, become preternaturally good in a fight, jump huge distances. Combine with other spells to supercharge them.
Cast once, always on.
Your touch may raise people from the dead.
Spoilers: can only bring back those who want to come back - harmonious souls may not want to, truly disharmonious ones may not be willing either, you cannot bring yourself back.
Unsure. Power level seems high, but might be less useful than it seems.
You can cast any of the Divine-tree (Tier 4 Divine) spells from each of the magics using this spell.
Cast once, always on (adds other spells to your spell-list).
The caster transcends the limits of their mortal self and is filled with the power of the divine. As they touch the very essence of TOW itself they becoming a primal force of creation. For a brief time their flame burns a searing white; turning back even the most terrible darkness but burning them away to nothingness in the process.
Kills the caster (but in a good, Martyry, way)
Cast Once. Single effect (as if it wasn't obvious).